Godot Engine v3.3.2.stable.custom_build. I am aware my GPU may not be suited for this, but shouldn't it at least run? Same error once the game is due to launch. **WARNING**: World already has an environment (Another WorldEnvironment?), overriding.Īt: scene\3d\world_environment.cpp:40:WorldEnvironment::_notification() - World already has an environment (Another WorldEnvironment?), overriding. **ERROR**: Condition "p_size.width < 1" is true.Īt: scene\resources\bit_map.cpp:37:BitMap::create() - Condition "p_size.width < 1" is true. Log shows a total of eleven of these Errors ending as such. I am able to start a new game, but get no credit for the time I put into the one that is currently crashing upon load. I hear three blink bloop bleeps before the music kind of crashes followed by the game crashing to desktop. Since I only purchased this game two days ago, and have played 21 hours of it, I doubt it's a driver issue regardless. I deleted the settings and persistent files, but am unable to update my graphics drivers. I've started the game for 5-6 times before now, but when the bar loads, it's now crashing to desktop. I enjoyed the game for the better part of 20 hrs (left it running for a couple of those), and now when going to start the game crashes at the splash screen.
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